using UnityEngine;
using UnityEngine.UI;

//自动生成于：2021/1/29 2:32:52
namespace StarForce
{

	public partial class TypeWriterPage
	{

		private Button m_Btn_Close;
		private Text m_Txt_Content;

		private void GetBindComponents(GameObject go)
		{
			ComponentAutoBindTool autoBindTool = go.GetComponent<ComponentAutoBindTool>();

			m_Btn_Close = autoBindTool.GetBindComponent<Button>(0);
			m_Txt_Content = autoBindTool.GetBindComponent<Text>(1);
		}

	}
}
